COULD A VIDEOGAME PREDICT THE FUTURE?
The name comes from the Latin phrase “deus ex machina” and it’s just a videogame.
Released in the year 2000, brought conspiracy theories and Orwell’s big brother back to life!
A great mixture of mind control, nanotechnology, cloning, new world order, dark brotherhoods, Illuminati, area 51 and all these great things we love to discuss about.
In Deus Ex you play as J.C. (Jesus Christ?) Denton, an antiterrorist agent of UNATCO (United Nations Anti-Terrorist Coalition).
Denton is bio-genetically improved through nanotechnology, being more “effective” as an agent.
UNATCO apart from terrorists has also to face the spreading of a global disease, known as “The Grey Death”.
Whereas there is a treatment, known with the code name “Ambrosia”, its mass production and allowance takes long under no reason, while population suffers.
Terrorist group N.S.F. (National Secessionist Force) believes that Ambrosia is blocked by secret societies and strikes in order to steal the medicine.
J.C. with his brother’s (Paul Denton) team breaks in the N.S.F. operations to locate the stolen loads of the medicine.
After the success of this mission J.C. finds out that his brother Paul is a double agent for N.S.F.
Paul tries to convince J.C. to think about the honesty of UNATCO (which is a tool of secret groups) and change side.
Finally J.C. goes to the other side with N.S.F. (where is proved that fights for freedom) and faces the mysterious Men In Black who arrest him.
He wakes up in a prison cell in an unknown place, where for the first time, gets on to a mysterious “being” with the code name “Daedalus”…
JUST REMEMBER WHAT WE LIVE NOWADAYS, IS WHAT CYBERPUNK LITERATURE MENTIONED BACK IN THE ’70S-’80S.
A Bright Example: THE NEUROMANCER by William Gibson.